★ PVE playtest beta · live now █
This ain't the realm you thought you knew. MugenMUD · Crimson Protocol
We're stripping the copyrighted content out of MajorMUD, line by line, and rebuilding it as an Original Experience: new places, new people, new lore. It runs on the engine your hands already know, with all the modern quality-of-life you've come to expect. Your muscle memory carries over. The world is brand new.
No telnet handler? Point any client (MegaMud, MudPlay, PuTTY, Mudlet) at mugenmud.net port 2374.
Newport, Shipbreakers' Yard Welcome to Newport. The great hulls that carried the first settlers across the sea lie beached here in a row, stripped to their ribs. Crews with saws and pry bars take them apart plank by plank, and every board is tallied and carted off to build the city across the river. Obvious exits: north, south, east, west [HP=42/MA=18]: gossip anyone seen the hooded guy? You gossip: anyone seen the hooded guy? Somebody gossips: drowsy oar. corner table. go talk to him. [HP=42/MA=18]:
⚔ Coming after Christmas
Crimson Protocol Season 3
Right now the realm is an open playtest. Come chill, break things, suggest things, and submit content before Season 3 opens. When it does, the training wheels come off.
Season 3 brings the lawless route: player-versus-player, where the players police the realm themselves. Same world, same content. Choose your contract.
See both contracts →
🌿 PVE BETA
LIVE NOW
- No player-vs-player
- SYS GO + SYS MAP, free
- Lawful option on
- Reroll and all EP is forgiven
💀 SEASON 3
PVP
- The lawless route
- SYS GO costs coin
- No Lawful option
- No capping your evil points
✎ An original experience
Feels like home. Isn't the same house.
Every area we touch gets new names, rewritten room descriptions, new NPCs with things to say, and lore that ties it all together. The maps, the exits and the pacing you remember stay where your feet expect them.
We do it one area group at a time, and every change ships to MegaMud and MudPlay at the same time, so your paths and loops keep working.
Read the new lore →| You remember | Now it's |
|---|---|
| Silvermere | Oakhaven |
| Newhaven | Newport |
| The Slums | Oakhollow, the drowned quarter |
| The Silver River | Widow's Run |
| Darkwood Forest | The Elderwild |
| The Labyrinth | The Mists of the Ship Graveyard |
| Witchunter / Gypsy | Bloodsworn / Dancer |
| Kang / Nekojin / Gaunt One | Saurin / Sekhari / Eremite |
▶ West Coast master track
On deck to keep the math clean.
The engine underneath is the classic 1.11p West Coast track. Combat formulas, experience tables and monster numbers stay stock, so every calculator, every MegaMud setting and every spreadsheet you trust still adds up.
- Stock monster combat stats and EXP: we changed names, not numbers.
- New Season 3 monsters are priced from formulas fitted to the stock set. No inflation, no funny numbers.
- Class EXP is priced by archetype: you pay for killing faster than your peers, never for defence.
- Cheapest to dearest class and race combo now runs 100% to 190% EXP, down from 3.7× in stock.
★ Quality of life
All the modern conveniences.
None of the hand-holding.
Built into the server, not bolted onto your client.
SYS GO + SYS MAP
Fast travel and maps on the PVE beta. Ain't nobody got time fo' dat.
DRAG your friends
drag <player> pulls a downed buddy out of the tyrannosaur pit they walked into alone.
Exp/Hr on TOP
The TOP list shows everyone's real experience per hour. Bragging rights, measured.
Buy lives
The Temple Healer sells an extra life for 10,000,000 copper, up to nine. Any mix of coins, change given.
No rollover boot
The daily reset restocks shops and respawns the realm while you stay connected.
Handy commands
rm abil st a align dea mn: where you are, what you've got, who died, and where that boss is right now.
Bosses back sooner
Every boss respawn over 4 hours now runs a third as long, never under 4. A 24-hour boss is back in 8.
New hunting loops
Eight archetype loops plus the Splinters, each with a ready-made MegaMud path in our package.
Quests that pay
The High Druid and Ice Sorceress quests are worth 150,000 EXP each. The alignment chain pays up to 50,000,000.
Gender at creation
Male, female or other, chosen when you roll. Change it later with set gender.
Custom statline
set statline custom builds exactly the prompt you want: HP, mana, whatever you watch.
Level 80 stat ranges
Every race's stats are stretched for the level-80 run, so you keep growing into the late game.
✎ A word to the wise
Read what the NPCs say.
Half of Oakhaven has something to tell you, if you bother to ask. The crippled adventurer in the Ship Graveyard knows the trick of three doors. The hearthkeeper's neighbours gossip about lights in the Elderwild and something in the dyers' cloth store.
And the hooded traveller in the Drowsy Oar?
He has more to say.
[HP=97/MA=40]: look Also here: hooded traveller. [HP=97/MA=40]: // don't fall asleep at the keys.
★ Start here
Everything you need to log in ready.
17 races →
Four brand new, four re-forged, and every one rebuilt for level 80.
15 classes →
Sorted into the four Quest Hall archetypes, with EXP that actually makes sense.
The lore →
What happened to the beginning of the game you once knew.
MegaMud & MudPlay →
Client packages with every renamed room, path and loop already in.
MME & DATs →
Game data for MMUD Explorer and the tools that read the classic .dat files.
The server →
What's running behind port 2374, and what it does that stock never did.
Realm of Legends? Naw.
A Realm for Veterans. We are the Legends.
Come one, come all, over to Crimson Protocol. This is MugenMUD.